Match Stats and Ratings

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THIS IS DRAFT!!!


File:PostMatchStats2.jpg

You can see how much money, experience and fame you were rewarded for this game.

Team level is average team level (probably average level of starting line-ups, substitutions ignored - need confirmation).

Rating is your rating in this match. Much like in real life, it is nearly impossible to come up with formula that could result in an adequate rating of how player perform in the game. In PMC matches it is up to PMC managers to judge players performance (ideally after watching replay) and in FSC nobody cares about ratings.

The best (according to match engine) player on the pitch always gets 10.0 and others ratings are relative to his performance. It is possible that two (and probably more) players are rated at 10.0. It is also possible to get the 0.0 grade.


File:PostMatchPers.jpg

Pitch efficiency seems bugged on the post-match stats (but in player's details it seems correct).

Ball Control is basically how many times you have resisted opponents tackles. If you dribble past opponents but the didn't attempt any tackles, it doesn't count here.

It is not clear, how exactly volleys are calculated and what the game considers as "volley". Volleys do not appear in commentary screen and it is known, that intercepting a ground pass counts as volley (needs confirmation for this patch though).

Only space passes counts in passing stat. Lmb passes do not count as passes, but they do count as assists.


How exactly the game calculates "Possession" is unknown, but if you play 1v1 game, your possession will be 100%.

"Interception" probably misses "s" in the end and is a bit tricky. Every interception is commentated on in the commentary box and it's fine line between intercepting just picking up loose ball.

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